Given a text passage, you need to generate a suitable title as the output. The output title should be one of the words/phrases used in the passage and must be no longer than five words. 

Example input: Paragraph:  Concept work for Valkyria Chronicles III began after development finished on Valkyria Chronicles II in early 2010 , with full development beginning shortly after this . The director of Valkyria Chronicles II , Takeshi Ozawa , returned to that role for Valkyria Chronicles III . Development work took approximately one year . After the release of Valkyria Chronicles II , the staff took a look at both the popular response for the game and what they wanted to do next for the series . Like its predecessor , Valkyria Chronicles III was developed for PlayStation Portable : this was due to the team wanting to refine the mechanics created for Valkyria Chronicles II , and they had not come up with the " revolutionary " idea that would warrant a new entry for the PlayStation 3 . Speaking in an interview , it was stated that the development team considered Valkyria Chronicles III to be the series ' first true sequel : while Valkyria Chronicles II had required a large amount of trial and error during development due to the platform move , the third game gave them a chance to improve upon the best parts of Valkyria Chronicles II due to being on the same platform . In addition to Sega staff from the previous games , development work was also handled by Media.Vision. The original scenario was written Kazuki Yamanobe , while the script was written by Hiroyuki Fujii , Koichi Majima , Kishiko Miyagi , Seiki Nagakawa and Takayuki Shouji . Its story was darker and more somber than that of its predecessor . 
 The majority of material created for previous games , such as the BLiTZ system and the design of maps , was carried over . Alongside this , improvements were made to the game 's graphics and some elements were expanded , such as map layouts , mission structure , and the number of playable units per mission . A part of this upgrade involved creating unique polygon models for each character 's body . In order to achieve this , the cooperative elements incorporated into the second game were removed , as they took up a large portion of memory space needed for the improvements . They also adjusted the difficulty settings and ease of play so they could appeal to new players while retaining the essential components of the series ' gameplay . The newer systems were decided upon early in development . The character designs were done by Raita Honjou , who had worked on the previous Valkyria Chronicles games . When creating the Nameless Squad , Honjou was faced with the same problem he had had during the first game : the military uniforms essentially destroyed character individuality , despite him needing to create unique characters the player could identify while maintaining a sense of reality within the Valkyria Chronicles world . The main color of the Nameless was black . As with the previous Valkyria games , Valkyria Chronicles III used the CANVAS graphics engine . The anime opening was produced by Production I.G.   Question: what is the suitable title of the passage ?
Example output:  Valkyria Chronicles
Example explanation:  It is clear from the passage that the answer is Valkyaria Chronicles, as it appears most frequently in the passage.
Q: Paragraph:    In September 2010 , a teaser website was revealed by Sega , hinting at a new Valkyria Chronicles game . In its September issue , Famitsu listed that Senjō no Valkyria 3 would be arriving on the PlayStation Portable . Its first public appearance was at the 2010 Tokyo Game Show ( TGS ) , where a demo was made available for journalists and attendees . During the publicity , story details were kept scant so as not to spoil too much for potential players , along with some of its content still being in flux at the time of its reveal . To promote the game and detail the story leading into the game 's events , an episodic Flash visual novel written by Fujii began release in January 2011 . The game was released January 27 , 2011 . During an interview , the development team said that the game had the capacity for downloadable content ( DLC ) , but that no plans were finalized . Multiple DLC maps , featuring additional missions and recruitable characters , were released between February and April 2011 . An expanded edition of the game , Valkyria Chronicles III Extra Edition , released on November 23 , 2011 . Packaged and sold at a lower price than the original , Extra Edition game with seven additional episodes : three new , three chosen by staff from the game 's DLC , and one made available as a pre @-@ order bonus . People who also owned the original game could transfer their save data between versions . 
 Unlike its two predecessors , Valkyria Chronicles III was not released in the west . According to Sega , this was due to poor sales of Valkyria Chronicles II and the general unpopularity of the PSP in the west . An unofficial fan translation patch began development in February 2012 : players with a copy of Valkyria Chronicles III could download and apply the patch , which translated the game 's text into English . Compatible with the Extra Edition , the patch was released in January 2014 .   Question: what is the suitable title of the passage ?
A:
Release